Far Cry How To Activate Devmode
I see that there is a huge pile of hidden commands that don't work from the game console. The following plaintext strings can be found inside bin dunia.dll starting at hex offset 0x00dc647b viewable as plain text with any hex editor. ('Hex Editor Neo' is a nice free one.) Anyone know what needs to be done to make these work? * SpotsCastShadows -- Allow spots to cast shadows * Shaders -- shader * ReflectionShadowZBias -- Reflection shadow depth bias * SpotSlopeScaleDepthBias -- Slope scale depth bias used for spots * SpotDepthBias -- Depth bias used for spots * SlopeScaleDepthBias * DepthBias -- Change shadow depth bias. * ForceLeafSingleSlice -- The renderer will use only one slice of shadow to render leaf. Ex: if it touch slice 1 and 2, it will only use the 2.
* MinProjectedRatio -- Controls the minimum projected ratio to skip objects in the shadow. * UsePredicates -- Enable some predicates to optimize the shadow pass. * LeavesShadowRatio -- Change the leaves shadow ratio. * DisableShadowGenTerrain -- Disable shadow generation on terrain. * DisableShadowGeneration -- Disable the shadow generation. * SunShadowSnap -- Snap sun shadow or not * DisableShadow -- Disable the shadow. * Use16BitFormat * SoftShadows * RainShadowMapSize * CascadedShadowMapSize * SunShadowRange2 * SunShadowRange1 * SunShadowRange0 -- gfx_ Change shadow range.
Developer Mode and Other Cheats for Crysis. So this article shows you how to activate devmode and use the console in. This was developed by Far Cry creators.
* SunShadowFadeRange -- Disable the DepthOfField. Symantec Recovery Disk Crack on this page. * ArtisticPost -- Disable the artistic post. * Post -- Disable the post. * DensityLodScales * DensityLodScale -- scale * MaxDecalCountPerType -- Max decal count per type * MaxDecalCount -- Max decal count for all types * SceneObjectMinSizeShadowScale -- Scene object min projected size shadow scale. * SceneObjectDepthPassMinSize -- Scene object min projected size for depth pass. * SceneObjectMinSize -- Scene object min projected size. * ClusterObjectMinSizeShadowScale Cluster object min projected size shadow scale.
* ClusterObjectMinSize -- Cluster object min projected size. Speed Registry Tweak For Windows 7 Internet Options there. * RealTreeMinSizeShadowScale -- RealTree min projected size shadow scale.
* RealTreeNodeMinSize RealTree node min projected size. * RealTreeHLeafMinSize -- RealTree hybrid leaf min projected size. * RealTreeLeafMinSize -- RealTree leaf min projected size. * RealTreeCapsMaxDistance -- Change Realtree Max Cap Distance. * RealtreeReflectionMinLODTrunk -- Minimum LOD for RealTree Trunks in the reflection * RealtreeReflectionMinLODLeaf -- Minimum LOD for RealTree Leaves in the reflection * LeavesRatio -- Change the leaves ratio. * RealTreesLodScale -- Change the realtrees LOD scale. * ClusterZoomFactorScale -- Change the clusters zoom factor scale.