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Transpose Brush When you switch to Move, Scale or Rotate mode to use Transpose, your brush is automatically changed to a Transpose Brush. You can select a different Transpose brush from the Brush palette. When selecting a new TransPose Brush (such as Transpose Smart Mask) it becomes the default TransPose brush and will be reactivated any time you return to TransPose until such time as you select a new TransPose Brush mode. Center on Selection To position the Transpose line so that it starts at the center of the visible part of the mesh, unmasked region or current polygroup, click the white ring that is at the further end of the line. Smart Masking easily detects areas of the model by analyzing its surface. To use it, simply hold the Ctrl key while dragging the Action Line. A short TransPose line will have a low detection of the surface’s curvature, perfect for small areas and complex shapes.
A long TransPose line will have a higher tolerance, making it the best solution for large areas with distinct borders. You can combine different Masks in the same action by pressing the Shift key to add a Mask to the previously created one. Like with all Mask operations, you can use the ALT key to unMask the existing Mask. Transpose Curve Deformation The TransPose Action Line can bend only the portion of your surface that is located between the two furthest circles of the action line. Begin by applying an Action line. Make sure that you are in Move mode.
Next, hold the ALT key and drag the Action Line’s center circle to bend surface. While moving your cursor the Action Line will be temporarily hidden so that you can clearly visually see and control the deformation. Quickly deform your models with the TransPose line. How To Open Keygen Exe On Mac. The deformation is controlled by the position of the TransPose line and its Curve settings. The deformation is modulated by the Brush curve settings, located in the Brush palette. Extruding Topology with Transpose When you need to add more topology by creating an extrusion, use the TransPose line combined with masking.
Activate Move mode to turn on the Action Line and then hold the Ctrl key when clicking on the line’s center circle. This will extrude all non-masked parts of the model. This operation will only work with a model that does not have subdivision levels. However the Freeze SubDivision Levels button (explained elsewhere in this documentin the Added Functions and Changes chapter) can be used to temporarily drop to the base mesh level and extrude the mesh, then return to the highest level and re-project its details. To create an extrusion, follow these steps: Ensure that your model is a Polymesh 3D or a DynaMesh. This function will not work with primitives or ZSpheres. Create a mask on your model.